Digital gaming revenues came close to $10 billion in December
SuperData research company said that spending in December increased 17 percent globally (on an annual basis). Majority of that 10...
SuperData research company said that spending in December increased 17 percent globally (on an annual basis). Majority of that 10...
Approximately 4,000 developers responded to the questionnaire which is being held for six years now. One of the most controversial...
According to Digi-Capital's forecast, revenue generated by gaming software and hardware will reach a level greater than the gross domestic...
Sony Interactive Entertainment (SIE) brought Jim Ryan, who managed the company's European operations, as the Vice President on board. Ryan...
Star Citizen, which has been massively funded and modularly developed since 2012, has received $35 million funding in 2017. The...
Augmented/Virtual Reality Report, published by Digi-Capital, points out that investments in the virtual reality sector have been increased and reached...
Crowdfunding is a way for consumers and fans to pre-order a product during its development phase. Project owners that reach...
The loot boxes bought for real money house an ingame 'random' item and this item is awarded to the gamer...
The studio, which has developed mobile and web games, reached 340 million users this year with popular titles such as...
The publisher of the game, EA, suspended all micro payments in the game a few hours before Battlefront 2's debut...