The integral part of mobile games: In-game ads
In-game ads have become one of the monetization methods that have become widespread over the past few years. Until last...
In-game ads have become one of the monetization methods that have become widespread over the past few years. Until last...
Mount & Blade series, possibly the most successful intellectual property of Turkish gaming industry, and Bannerlord the prequel to Warband...
The kick-off meeting of “Teknoloji ile Üretelim” (Let’s Produce With Technology) took place in Zorlu Center Raffles Hotel on 25th...
World Bank's 2020 Doing Business report is published. This document covers the 12-month period ending on 1 May 2019. In...
"Mobile Gaming Research" made by the cooperation of AdColony and Nielsen, reveals impressive datas about playing mobile game habits in...
As it’s just been revealed in Melbourne International Games Week, Steam reaches 90M monthly active users (MAU). When compared to...
Back in November, we shared a news report, stating that Peak Games sold the card games in its portfolio to...
Far Eastern winds are blowing in the mobile gaming market. According to the Sensor Tower research company, Chinese and Japanese...
Year 2017 had housed controversal topics such as loot boxes and micro-transactions. The total revenue generated by the global gaming...
SuperData research company said that spending in December increased 17 percent globally (on an annual basis). Majority of that 10...